Alan Sondheim on Fri, 21 May 2010 20:20:42 +0200 (CEST) |
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<nettime> sondheimogram [x11: plato, sound, kids, rwanda, homeless, 2L, new vid, iii, baghdad |
[digested @ nettime --mod(tb)] Alan Sondheim <sondheim@panix.com> plato's cave of reflections and mirrors, maybe medusa, the real My sound files are in a new archive - please check it out! Growing up here and having children here: for Rwanda Homeless and inworld thinking about Second Life - please comment * essay: deliberately mistaken ontologies of life-worlds 2 Histories New Video Release: Okukin within iii (last of the series) Baghdad SL - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Mon, 12 Apr 2010 21:19:04 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: plato's cave of reflections and mirrors, maybe medusa, the real plato's cave of reflections and mirrors, maybe medusa, the real inside the body of the avatar-with-attachments within the invisible body of the avatar outside the attachments remaining invisible beyond the shadows of the body have disappeared below the reflections of attachments are visible into the water reflections having fallen above the water reflections coming into play throughout reflections among the invisible body out there treating us to reflection's afterthoughts under the air the water containing recognitions among the recognitions attachments appearing clearly beside the attachments no body nothing residing on the attachments memories of visibility in the attachments segments of missing body julu twine out of luck and image jennifer's attachments' reflections' distortions coming into their own something about material cultures and absent centers, erasures something else, julu and jennifer forgot http://www.alansondheim.org/platoscave.mp4 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Fri, 16 Apr 2010 01:42:20 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: My sound files are in a new archive - please check it out! Hi - My sound files are in a new archive - please check it out! ESP-Disk has given me server space for my sound/music works (solos and collaborations). I won't have them any longer at - www.alansondheim.org, but do check out - http://www.espdisk.com/alansondheim/ The following has the latest at the top - at this point, however, it depends only on upload order - http://www.espdisk.com/alansondheim/?M=D Eventually there will be about 550 or more files up. They're almost all mp3s. Please enjoy, and let me know if you have questions about individual works. (There are about 240 up now; it's a long upload.) When I make newer pieces, I'll announce them with the new URL; they'll be at the top of the list. Note this work is all for free, but you can still support the musicians! I want to thank everyone at espdisk.com for giving me this space. Needless to say, ESP-Disk, like every alternative recording company, needs your support! Thanks, Alan - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Sun, 25 Apr 2010 22:34:54 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: Growing up here and having children here: Growing up here and having children here: I grew up here: http://www.alansondheim.org/growingup.mp4 All my children are here: http://www.alansondheim.org/allmychildren.mov New project here - either Well or Brane here - The first refers to something that is low/beneath the surface - but reflects the sky, tapping into something hidden here. The second references an n-dimensional object in string theory that may or may not exist here. Think impossible or inconceivable objects, objects nonetheless that may be fundamental to the cosmos - think fundamental ontology here. Goals: 1. To further explore dance/choreographic/behavioral issues in Second Life here. 2. To further explore these within complex negotiated environments here. 3. To explore media-modified environments with contradictory video/audio materials here. 4. To explore narratologies and performances here in these environments. 5. To relate all of this to a developing philosophy of difference and contradiction here. (+growing up here) - (+all my children here) = philosophy of difference and contradiction here. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Sun, 25 Apr 2010 13:13:36 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: for Rwanda for Rwanda http://www.espdisk.com/alansondheim/modern2.mp3 query="Somalia" query="Russia" query="Gabon" query="Malawi" query="Britain" query="East Timor" query="mexico" query="america" query="tajikistan" query="india" query="slovenia" query="vatican" query="rwanda" winking poverty isolation grief rwanda new heights terrifying Kosovo, Rwanda, and there's a whole litany here, even within say half a this is for PNGers and East Timorese and Lebanese and Rwandans, or this is for Rwandans and Americans and South Africans and Tahitians, or this is for PNGers and East Timorese and Lebanese and Rwandans, or this is for Rwandans and Americans and South Africans and Tahitians, or "If Rwanda never happened, Sudan were prosperous, the happening of a nation, occurrence of a nation of a legacy, punctum, special holocaust, Rwandan, Jew, Armenia, Tasmanian or what is a name that calls a name, that calls forth a name this is for PNGers and East Timorese and Lebanese and Rwandans, or this is for Rwandans and Americans and South Africans and Tahitians, or If Rwanda never happened, Sudan were prosperous, Dallas. I have met you in Montreal. I will meet you in Rwanda. That is Rwanda, may not be exactly new on the planet, but its world-wide connects plutonium AIDS, Rwanda Foucault death. Everything silences of isolation and despair, grief over Rwanda, body-without-organs / Rwanda "If Rwanda never happened, Sudan were prosperous, for whom is the name called, and for whom is the calling and for whom is the memory, and the calling, to the Ming; reading about the Rwanda genocide; NY Times depressing Dallas. I have met you in Montreal. I will meet you in Rwanda. That is Rwanda, etc. may not be exactly new on the planet, but its world-wide connects plutonium AIDS, Rwanda Foucault death. Everything silences of isolation and despair, grief over Rwanda, and depression. body-without-organs / Rwanda who is calling whom and where is the calling, the calling forth by day or night of the name whose uttered history, unutterable, return of the erased, the walking, the papers for whom the papers, who collects them: what borders, what is allowed to pass, what passes: for every text is a permission, and every text a denial In the far future, every happening will not be a happening, every occurence will not happen, every happening will not occur in the far future, in the future farther from the future in the future farther - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Sat, 8 May 2010 15:13:38 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: Homeless and inworld Homeless and inworld Lost my place in SL a while ago Just happened when permissions changed Distrust land, land gets you nowhere Carry your stuff with you, wherever you go There's no place to rest, no place to stretch out Me, I like to stretch out, talk with anyone around No one's around in these vacated lands No one's got permissions, least of all me Everyone's bellies are full of prims They don't even have to put them away, Me, they're just what I got on my back Look at me, falling from the sky Empty's the world, the first and the second They're one and the same, busy hands at work They take pennies from the little guy The rich get rich, the poor get you know what The coffers overflow in first and second lives All money's virtual, wherever it's kept I've never seen a coffer, wouldn't know if I did But if something overflows, you can bet there's money there Wait, I've got a few more lines to go Wearing the stuff I own slows me up a bit Want a glowing prim, just give me food Or shelter from nothing at all, I'm just tired of falling http://www.alansondheim.org/homeless.mov - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Mon, 10 May 2010 23:20:18 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: thinking about Second Life - please comment * * I know the outline's vague - working this into a paper of sorts - please comment if it makes any sense at all to you - thanks, Alan - (thinking about SL, not in terms of RL or extrapolation -if such be possible - a crude, close to useless, outline below) deliberately mistaken ontologies of life-worlds "The SL space is almost always treated as a simulacrum of real life - by the creators as well! But as an abstracted mathematical topology, it's far more than that; others will take it farther in the future, already are. I also want to discuss being-in-mathesis, beyond the SL 'standard' represen- tation." SL: [describe] = 2 [split choice] 0: RL: [explain] = 1 [given] --------------------------------------- 0: neutral 1: obdurate, there is, idiotic real 2: choice / intentionality 0: neitherness, not both A and B, neither A nor B (a priori mathesis) 1: fragility of the good: computer program error, intrinsic 2: error extrinsic, deferment 0: null set 1: universal set 2: split tending towards as-if 1-2: leakages between them problematic metaphor [0/1/2]: numbers as markers of inscriptions, multiplicities, neutralities (the idiotic) RL: 1: immersive, fundamentally dynamic (potential stases) - internal: operated _in_ SL: 2: definable, fundamentally static (real mobility) - external operators: operated _on_ Attacking the metaphor: misplaced quantification and ordering among 'plexa,' misplaced mathesis (plexus, from plico, plicatum, to fold, to knit - Lynd's Class-Book of Etymology, 1861) Intentionality: suturing in RL: cohering subjectivity, harmonic continuity, incoherent and dynamic inscribing suturing in SL: coherent physics, discordant continuity, coherent inscribing (it's inscription that holds it together) Problematic ontology of SL: mathesis/inscription = what is; the world is a world only by virtue of its (visible, sensed) manifestation, information clarified and lost, backup of SL Problematic ontology of RL: virtual particles, information entanglement and conservation, no backup Off the map i - Nagarjuna and Madhyamaka - emptiness and dependent origination / dependent arising Off the map ii - SL: Think of root originations in server farms, permissions and specificies of address RL: Think of fundamental ontologies under erasure, feynman diagram probabilities: what constitutes dependency under probability distributions - Off the map iii - Physical ontology is always abstracted, as-if (SL and anti-conventionalist argument) There is no _fundamental_ physical ontology Off the map iv - Mathesis and Badiou's position - relation to surreal numbers On the map - Thinking of SL as abstracted, split, chosen, programmed: anything that is programmable is possible. Thinking of RL as given, born-into: thought as conceiving. Consider SL _not_ as subset of RL - as fulcrum; consider SL as the visual counterpart of the space of Mathematica. Psychology, psychoanalytics of SL in this case: matrix, borromean knot, meta-level jumping (collocation of constructing, dwelling-in) The body as entangled projections/introjections (jectivity) independent of traditional physical constraint or representation The locus of the body in the physical body (SL as perceptual organ) The traditional/narratological function of SL = equivalent to cinematic diegesis The non-traditional functioning of SL (above) = processes of dynamic suturing - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Wed, 12 May 2010 00:21:36 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: essay: deliberately mistaken ontologies of life-worlds (preliminary) ========================================================================== deliberately mistaken ontologies of life-worlds { SL = Second Life, used somewhat interchangeably for virtual worlds; RL = real life, or 'first life,' used somewhat interchangably for physical reality. } ========================================================================== "The SL space is almost always treated as a simulacrum of real life - by the creators as well! But as an abstracted mathematical topology, it's far more than that; others will take it farther in the future, already are. I also want to discuss being-in-mathesis, beyond the SL 'standard' represen- tation." RL: [explain] = 1 [given] The real world is given, inert, obdurate, one or many - it's still one, presenced. The real world possesses at least four fundamental forces, various constants from fine-structure to gravitation- al; these things - static or dynamic - are given. Physics is explanatory, attempting coherent and agreeable structures in depth. David Finkelstein: physics is fucking the real. There is always the potential of deep error. SL: [describe] = 2 [split choice] The virtual world is described; its description is its fundamental ontology. It is split; constants are by consensus. There are no basic forces at work; motion is the result of redraw, rewrite. The physics is the result of an attempt to construct coherent and agreeable structures in depth. David Finkelstein: pure math is masturbation. There is always the potential of surface error. 0: Neither description nor explanation, but a postulate of a neutral backdrop, perhaps the Madhyamaka backdrop, the problematic of the existent in relation to logical falsification. But perhaps here, or perhaps here in the sense of a diacritical mark: 0': the psychoanalytics of the subject lies, a psychoanalytics deeply and permanently entangled in perceptual modalities. This is the locus of peering-out, or not peering-out. 0, 0': neutrality - neutrality appears and disappears. 1: obdurate, there is, idiotic real. The thetic, demonstrative, occurs in the 1: which is the real; 1 is not a number, but a condition. 1 is not a choice, but within 1, there are always choices, splits: frames of reference, wave or particle functions. One is 'like that'; the real has a certain style. 2: choice / intentionality. The virtual world is chosen; it is also in- tended, intended against the backdrop of 0 and 0'. Now this is important: the virtual world lies within a potential well; it has both internal and external boundaries: it _runs_ at a designated clock-tine; it is a construction within the social; it is, in other words, a fabric. 0, 0': neitherness, not both A and B, neither A nor B (a priori mathesis). Neitherness and its dual may be taken as the two fundamental operations of the propositional calculus (elementary logic); they're the Sheffer stroke and its dual. But they are also expulsions, abjections, avoidances, the loci of subjectivities in relation to spewing-forth in real or virtual worlds. Neti neti: neither this nor that, neither the one nor the other, the one or the two, the one or two and the Other. 1: fragility of the good: computer program error, intrinsic. Within the 1, there is, as Leibniz might unfurl himself, the potential for the catas- trophic, in the sense of catastrophe theory. And while there are infinite errors, there may be, as in chaos theory, only one viable solution - surrounded by problematic others, mutations which produce nothing, which corrupt. Or not, as some extend themselves. Nonetheless, it is within the one that the computer program error appears, as error - as something needing correcting, something turning away from the coherently expected answer, something which doesn't survive the rituals of debugging. In this sense, the physics of the computer program in general parallels the physics of the real; both are open to contradiction or falsification in their running explanations/processes. These errors are intrinsic to programs and theories which are aligned with pre-determined goals, as if there were design (not intelligent design to be sure) involved. 2: error extrinsic, deferment. Think of computer program errors which are extrinsic - produced results leading elsewhere, the result of choice or decision, not necessarily an error, but an extension - one finds a con- tinuous deferment, one error leading to novelty, the plateau of novelty, the tendency of the plateau towards another error or another extension, and so forth. This is the result, the habitus, of intention; this is the dwelling of distinctions where, utopia-like, any error may be no error at all, and anything at all might be intended, willed, to survive. 0, 0': null set. Thus 0 is the set of all those objects not equal to them- selves, but let us consider 0' to be the division between two distinct populations, X and not-X: that is, the intersection. However this inter- section is impure; it exists in-relation-to-X and not-X; it is the null set, but the null set in-relation, and therefore of and within/without the subject. 1: universal set. Thus 1 is the universal, cosmological, set - totality, however defined; in a sense 2: virtual worlds, are subsets within it. From within and without 0, but not within and without 0', which is almost something else altogether. 2: split tending towards as-if. Virtual worlds are always split: split from the real (guided, protected, within the literally circumscribed, circumprogrammed, potential well), and split in terms of decision trees (this - and not that - gravitational constant employed, for example.) And virtual worlds are always already as-if; there is nothing else to them. As-if what? As if they're dynamic, as if the illusions were real. Real how? As-if one might turn away from the screen, unplug everything, and fly. 1-2: leakages between them. Neither polarities nor entirely independent: the body, inscribed, is already virtual; the virtual world, embodied, is already real. The bridge between them is the uncanny; both reals are imaginary. Leakage is abject - as if there were leakage, as if there were virtual/real polarities. The metaphoric 0,0',1,2: numbers as markers of inscriptions, valuable in terms of thinking about multiplicities, neutralities (the idiotic), inscriptions. Within 0,0' inscription is primary; everything is inscribed but inscribed differently. And inscription is necessarily circumscription, the symbolic bounded by the symbolic, the sememe tending towards the appearance of closure. (Attacking the metaphor: misplaced quantification and ordering among 'plexa,' misplaced mathesis (plexus, from plico, plicatum, to fold, to knit - Lynd's Class-Book of Etymology, 1861).) So we might say: Real life: 1: immersive, fundamentally dynamic (potential stases) - inter- nal: operated _in._ Immersive: inhabited within the space-time manifold, such that contradiction or contrary is always a process; in the real, nothing contradicts anything. In real life, there is no server roll-back. Second life: 2: definable, fundamentally static (real mobility) - external operators: operated _on._ How definable? Every element has been placed, intentionally; every element carries permissions and attributes; every element may be removed; every region, every thing, every world, may be rolled-back. ========================================================================== Intentionality and suturing of the subject: Suturing in real life: cohering subjectivity, harmonic continuity, incoherent and dynamic inscribing: what is inscribed, erodes, corrodes, decays, disintegrates; the subject, subjectivity of the subject, dies. While alive, the body continues, is continuous; there is no teleporting, no disappearance. The body physically moves in and out of presence; in real life, there are no (space/time) jump cuts. And the body decays; existing in a potential well (clothing, shelter, skin), it is always subject to collapse, death, detritus. The body ingests, excretes. Suturing in virtual worlds: coherent physics, discordant continuity, coherent inscribing (it's inscription that holds it together). In other words, in virtual worlds, one's avatar is present or not present, 'alive' or not 'alive' - the inscription is coherent, holding everything together - but the virtual body is not always there. Teleporting disrupts contin- uity for others, not for the avatar 'owner' or the avatar itself. The body need not ingest or excrete (unless it is written into the virtual world itself); it need not sleep, does not get sick, and so forth. In virtual worlds, the body shape may be mobile, transformable, as well. Problematic issues of ontology of re life: virtual particles, information entanglement and conservation, no backup. ========================================================================== Problematic issues of ontology of virtual worlds: mathesis/inscription - what is; the world is a world only by virtue of its (visible, sensed) manifestation. In virtual worlds, information may be classified, trans- formed, and lost - there is always server roll-back or backup. Backup implies an epistemological/ontological split between the (visual, aural, etc.) presentation of the data-base, and its physical backup - as both medium and data. ========================================================================== Off the map i: Nagarjuna and Madhyamaka - emptiness and dependent origination/arising. Is there a distinction between the ontic emptiness of real and virtual worlds? Between dreams, hallucinations, etc. and a concrete or virtual 'real'? (Various phenomenologies here.) The nexus/ cohering of depending arising seems to be radically different between real and virtual; in the former, there are causal chains, plexa, Indra's net, and other entangled phenomena, and in the latter, there are entangled phenomena, in the sense of hierarchical data-bases, but virtual worlds can be split (similar to netsplit in IRC), can split apart, can have objects permanently eliminated within them (in one region) without undue affect elsewhere (in another). Off the map ii - Real life: Think of fundamental ontologies under erasure, Feynman diagram probabilities: what constitutes dependency under probability distributions - how entangled information should be (ontologically) constituted - the status of dark matter, dark energy, the metaverse, additional dimensions, branes, other constructs, etc. etc.. How are these inscribed? Are they inscribed at all in daily life? Second life: Think of root originations in server farms, permissions and specificities of address. Are permissions inworld or outworld? Off the map iii - There is no _fundamental_ physical ontology in the real world: or ontology itself, like causality, may be problematic (certainly in terms of subject- ivity and inscription. In virtual worlds, physical ontology is always abstracted, as-if: the situation is conventionalist/constructivist, on one hand, and a classical mathematical hierarchy on the other. Off the map iv - Mathesis and Badiou's position - relation to mathematical ontology or surreal numbers. Is there entanglement between cosmological origins and mathesis? Is mathesis the fundamental operation in virtual worlds? ========================================================================== On the map - I'm thinking of virtual worlds as abstracted, split, chosen, programmed: anything that is programmable is possible. Think of the real world as given, born-into: thought as conceiving. Consider virtual worlds _not_ as subsets of real life - as fulcrums; consider virtual worlds as the visual counterpart of the space of Mathematica. Again, the psychology, psychoanalytics of virtual worlds: borromean knot, matrix, meta-level jumping (collocation of constructing, dwelling-in). And in virtual worlds, the body as entangled projections/introjections (jecti- vity) independent of traditional physical constraint or representation The locus of the body in the physical body (second life as perceptual organ) Finally, think of the traditional/narratological function of virtual worlds as equivalent to cinematic diegesis (editing, jump-cuts, multiple viewpoints, etc.) and the non-traditional functionings of virtual worlds (above) as processes of dynamic suturing. ========================================================================== So we cover, however roughly, the mathematical, epistemological and onto- logical groundings of real life and virtual worlds: I want to argue that this is a basis for being in virtual worlds, a basis for theorizing them. In other words, we need not, necessarily, move through either the social or simulacra of real world physics; we can start elsewhere, as Being or the problematizing of beings, in a fantasm of mathesis. And that may expand our considerations elsewhere - from more than three-dimensional manifolds, to spaces without gravitation or with several gravitational (positive, negative, neutral) fields, and so forth. There need not be objects, weathers, plateaus, height from a planar origin - perhaps only flows or diffused light, or nothing at all. Nothing need be taken for granted: It's all open. ========================================================================== 25c25: The error-sheet backdrop, perhaps the Madhyamaka backdrop, the problematic of the existent choice, but within 1, there are always choices, splits: frames of loci of subjectivities in relation to spewing-forth in real or virtual extrinsic - produced results leading elsewhere, the result of choice or decision, not necessarily an error, but an extension - one finds a con- from the real (guided, protected, within the literally circumscribed, nal: operated _in._ Immersive: inhabited within the space-time manifold, specificities of address situation conventionalist/constructivist. ========================================================================== - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Sun, 9 May 2010 23:14:43 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: 2 Histories 2 Histories Highschool Reunion Yearbook Page http://www.alansondheim.org/AlanSem.rtf Netflix Rental List (for classes and personal viewing) 30 Days: Season 1: Disc 1 # 8 1/2 # 8 1/2: Bonus Material # A Fool There Was # A Throw of Dice # Across the Universe # Aelita, Queen of Mars # Ali: Fear Eats the Soul # Assunta Spina / The Last Diva # Beauty and the Beast # Beauty and the Beast # Beowulf: Director's Cut # Biograph Shorts # Bjork: Medulla Videos # Bjork: Volumen Plus # Blood Shack # Body Fever # Capitalism: A Love Story # Cassandra's Dream # Children of Paradise # City of Women # Conductor 1492 # Contempt # Coraline # Corner Gas: Season 4 # Coup de Grace # Diary of a Lost Girl # Different from the Others # Donkey Skin # Dracula # Dracula: Pages from a Virgin's Diary # Duplicity # Electric Edwardians # Eraserhead # Eros # Erotikon # Fellini's Roma # Ginger & Fred # Grass: A Nation's Battle for Life # Hackers # Harlan County, U.S.A. # Hiroshima Mon Amour # Howl's Moving Castle # I Have Found It # I Love Lucy: Season 1: Vol. 8 # Intervista # La Dolce Vita # Landmarks of Early Film # Lon Chaney: Ace of Hearts # Lost in Austen # Mad Love: The Films of Evgeni Bauer # Man with the Movie Camera # Master and Commander # Memoirs of an Invisible Man # Metropolitan # Michael Clayton # Miss Potter # Mother of Tears # Nate and Hayes # Night and Fog # No Country for Old Men # Persuasion # Regency House Party # Roger & Me # Roswell: Seasons 1-3 # Salome / Lot in Sodom # Secrets of a Soul # Shutter # Sir Arne's Treasure # Small Change # Smoke Signals # Solaris # Thanhouser Collection # The 3 Penny Opera # The Battleship Potemkin # The Blue Bird # The Business of Fancydancing # The Cabinet of Dr. Caligari # The Darjeeling Limited # The Doll / Lubitsch in Berlin # The Duchess # The Fall # The Gods Must Be Crazy # The Harder They Come # The King of Comedy # The Lemon Grove Kids: Meet the Monsters # The Lost Honor of Katharina Blum # The Man Who Laughs # The Mechanical Man / The Headless Horseman # The Ogre # The Phantom of the Opera: Special Edition # The Piano Tuner of Earthquakes # The Tempest # The Woman in White # Thirst # Titus # Tout Va Bien # Traffic in Souls # Transformers # Trilby # True Blood: Season 1 # Videodrome # Wilder Napalm - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Fri, 14 May 2010 00:43:32 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: New Video Release: Okukin New Video Release: Okukin Okukin is a short, 9'23" video created from my recent work in Second Life. There is a narrative among objects, slabs, planets, voices, bodies, and images, some old, many new. The objects themselves have been created for Okukin, which is filmed using the Beta 2 Second Life viewer release, in order to take advantage of a number of new features. The video opens on a scenic pouring-forth which changes in a few seconds to planet surfaces and constructions which defy the laws of gravity, opening on occasion to untoward vistas. The rest of the video develops these vistas through symbolism and spoken or sung narrative that tends towards a future anterior. The second video is a short test of emissions that wasn't used in the final production, but is of great interest itself. Perhaps I am becoming too literal; perhaps I am disappearing in these works, which always seem on the verge of emergence, but never quite coalesce into Being. I hope to show this work at the June ELO conference in Providence, and elsewhere of course. Participants, witting and unwitting, include Foofwa d'Imobilite, Blue Carter, Kira Sedlock, and myself. Thanks to Fau Ferdinand as well, for the use of the land in East Odyssey, as well as Lizsolo and a number of people who helped with scripting. http://www.alansondheim.org/Okukin.mp4 http://www.alansondheim.org/testrelease.mp4 (Please note, because of space limitations, some older work had to be taken down from the website.) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Wed, 19 May 2010 00:05:47 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: within iii (last of the series) within iii http://www.alansondheim.org/within3.mp4 section 1: colors of the skin section 2: entranced embedding section 3: objet a - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Fri, 21 May 2010 13:12:11 -0400 (EDT) From: Alan Sondheim <sondheim@panix.com> Subject: Baghdad SL Baghdad SL http://www.alansondheim.org/baghdad.mp4 baghdad.mov 11-Jul-2005 18:17 5k baghdad.txt 16-Jul-2005 04:07 3k baghdad2.mov 11-Jul-2005 18:17 5k baghdad and addresses of the invisible [TXT] baghdad.txt 05-Nov-2007 12:38 3.0K [VID] baghdad2.mov 06-Nov-2007 14:59 4.9K baghdad and capital was gold silver left in new york and in baghdad new in york new baghdad in capital bonjour of in debris, mourning, baghdad dawn baghdad another the shifting, mourning, baghdad baghdad mourning, dawn dawn bonjour another in debris, baghdad mourning, dawn another debris, sand shifting, sifting, evolutions, baghdad you are lovely and naked baghdad you are pure and beautiful baghdad you are lovely and naked baghdad you are pure and beautiful baghdad standard baghdad bab! oo: baghdad baghdad o : balet baghdad and addresses of the invisible who are taking offf to baghdad b s baby baby baghdad baghdad BALLET ballet beam BEEB bee B BI DEL txt/baghdad.txt baghdad.mov an ap a avatars baghdad ba bb bkreview aw ashur baby aw backhoe baghdad bathingbeauties backhoe bbbb baghdad backhoe baghdad baghdad bathingbeauties bbbb back-suck backhoe-suck baghdad-whip s-goof sac-suck said-slit rdingnidr-suck rdingnidr-pee baghdad-love basin-suck baghdad obvserver scratches curve rubber remnants trails paints los huge siggraph mist screen # baghdadmov # fukuoka second hand kimono # index sbcglobal.net password animals flow speeches baghdad.mov scaf transforma likely part of a conspiracy to kill the president, ... .html true baghdad, april -- two sedans loaded with gunmen sped through the streets of baghdad council does not want to ... militants kill in baghdad parking lot (: am backhoe.jpg baghdad.mov baghdad.txt baghdad2.mov basin.jpg bb.txt hi-rez streets of Baghdad. I feel both anguish and cool distance towards from Baghdad schordinger case for example or the observers in Baghdad - that's what it the storm clouds of Baghdad the stormclouds of dying maddened elephants us, our disappearance, the ash of Auschwitz-Baghdad, A-B, the Phoenician Baghdad Lebanon Beirut Iraq Baghdad Khmer Phnom Penh Sri Lanka Sudan annihilate States Baghdad. will Dirty Dirty Egypt Egypt Syria. living.Baghdad.EgyptSyria.CityStreetWall Iraq, Lebanon, Beirut, Baghdad, Khmer, Phnom Penh, Sri Lanka. The oaks of Baghdad shall bend to the Victors! Arduous is the task! prevail! road long difficult! winding shall is of task! to Baghdad prevail! road difficult! winding shall Baghdad for the foreseeable future. The only reason we are "bombing Baghdad back mourn for them, Baghdad is lost... us, our disappearance, the ash of Auschwitz-Baghdad, A-B, the Phoenician latest news orig from Baghdad orig from Baghdad orig have you heard orig Baghdad orig from Baghdad orig have you heard orig have you heard the one mx:us, our disappearance, the ash of Auschwitz-Baghdad, A-B, the Phoenician Belsen, Baghdad, Saigon. The others, Les Autres, are always numbered. Regardez-moi: not 650000 dead in Baghdad, les mortes, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mail.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org