Simon G Penny on Mon, 18 Aug 1997 02:50:13 +0200 (MET DST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
<nettime> Digital Tools 1/3 |
Nettimers: herewith, in three postings, is excerpts from an essay forthcoming in CAA~Art Journal, without the footnotes. The essay concerns modes of artistic knowledge, embodied cogition and dualistic paradigms of computer science. Some of you may have heard or read parts of this previously, I~ve been developing it for a while. I look forward to discussion, sincerely Simon Penny +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Digital Tools, Body-Knowledge and the Virtualisation of Art Practice.# Abstract When artists engage electronic and particularly digital tools, a negotiation occurs between methodologies of traditional art practice and the value system inherent in the tools themselves. This negotiation is implicit and rarely discussed. The nature of artistic practice, the artistic product and the consumption of the work is thereby changed and is at variance with conventional understandings in pre-electronic artwork. The goal of this essay is to make explicit some of the characteristics of the value system which structures these new tools and thus the nature of the negotiation that is taking place, on the level of both individual practice and historical trend. The virtualisation of artistic practice by the use of simulatory tools implies the eradication of kinesthetic or somatosensory awarenesses and skills. I will argue that an holistic relation to the self (mind/body) is central to traditional artistic practice, but that the philosophical tradition around which the computer is built inherently affirms the Cartesian duality. Contrary to the popular rhetorics of ~convergence~, a dramatic philosophical collision is occurring because the goals and methods of the discipline of engineering are at odds with traditional artistic methodologies. Transcending the Body via Technology ~I don~t share your nostalgia for the body~, so spake an attendee at Ars Electronica 1995.# The notion that the body is ~obsolete~ has inexplicably become particularly fashionable in cybercultural circles. This desire to transcend the body via the technology of the day is to my mind not only peculiar, but much less futuristic than contemporary adherents would imagine. The privileging of ~mind~ over ~body~, the abstract over the concrete, is a strong continuous thread in western philosophy, from the Neo-Platonists through Christian theology to Descartes and beyond. I~ve observed previously that when William Gibson~s cyberpunks proclaimed that ~the body is meat~ they neglected to notice that their desire for transcendence of the flesh was by no means a novel notion. It is perhaps the most consistent and continuous idea in western philisophy.# Roboticist Hans Moravec has envisioned a future in which we upload our consciousnesses into galactic gas cloud digital data banks and live as immortal disembodied digital entities. But he neglects to observe just how similar this idea is to ~going to heaven~.# Australian performance artist Stelarc has argued for the need to hollow out and dry out the body, to develop synthetic skin and generally to reengineer the body to make it amenable to a symbiotic union of technology and biology.# Where and when did the desire to transcend the body become identified with ~technology~? What are the implications of this identification on artistic practice with technological tools? The premises of this paper are that the Engineering World View perpetuates Cartesian Dualism and that the computer, the technology around which we focus our practice, is the epitome of this world view. The power of the computer in our culture, simultaneously economic and discursive, has made this idea newly current in popular discourse, although it is philosophically anachronistic. In case parts of the ensuing discussion might be found to be affronting to engineers, I hasten to clarify that my critique is levied not at persons but at the accumulated and often implicit ideology of engineering, an ideology which we are all inoculated with. My argument is, at root, an internal debate. I, like most of us in the West, have internalized the scientific method and the Engineering World View as a way to live my life. It would be absurd for me to criticize engineering per se, since I take part in (and enjoy) the practice every day. What I aim to question is the limits of the relevance of its ideology.# The Engineering World View Although Science and Engineering are not an homogeneous entity, there are core ideas which unite the scientific method, the logic of industrial production and capitalism. The first of these ideas, reductivism, allows that phenomena can be usefully studied in isolation from their contexts. This in turn allows that a holistic system can be rationalized into chosen vectors, vectors which maximise productive output, and hence profit, with respect to input: materials, energy, money and labor. This way of thinking is an ~article of faith~ for western culture for very pragmatic reasons: the instrumentalization of this method has led to industrialization, hence to wealth and power in the modern period. I would argue that (contrary to the usual direction of argument) the privileging of scientific discourses in our culture is entirely due to this wealth generating power. Noah Kennedy has argued: ~In a sense, the mechanical intelligence provided by computers is the quintessential phenomenon of capitalism. To replace human judgment with mechanical judgment- to record and codify the logic by which the rational, profit maximizing decisions are made- manifests the process that distinguishes capitalism: the rationalization and mechanization of productive processes in the pursuit of profit...The modern world has reached a point where industrialization is being pointed squarely at the human intellect.~ # These ideas are hallmarks of a nineteenth and (early) twentieth century scientized approach to the world: that mind is separable from body; that it is possible to observe a system without that observation affecting the system; that it is possible to understand a system by reducing it to its components and studying these components in isolation (that the whole is no more than the sum of its parts); that the behavior of complex systems can be predicted. When these ideas are instrumentalised, they become the ideology of efficient production, what I call the ~Engineering World View~. I argue below that the values that characterise nineteenth century engineering ideology find their purest expression in the digital computer. And if the pinnacle of engineering is the computer, then the pinnacle of that pinnacle is Artificial Intelligence. (It is now necessary, for the purposes of my argument, to give the briefest possible potted history of Artificial Intelligence and robotic navigation). In the sixties, the perceived failure of the cybernetic approach of modeling organic systems such as reflexes and neural networks led to the exploration of automated logical systems. The early triumphs of Artificial Intelligence such as Newell and Simon~s ~General Problem Solver~ found their success in rigorously confined logical domains, but difficulties arose in attempts to generalize these systems to deal with ~real world~ problems which have no such bounded domains. The ~General Problem Solver~ stunned the mathematical world by producing a proof for a previously unproven theorum in Russel and Whitheads~ Principia Mathematica. Computers excelled at logically complex but bounded problems such as playing chess, but were unable to deal with the day to day tasks such as crossing the road. It became clear that abstract logical reasoning was easy to automate, in comparison to the underlying substrate of learning which we call ~common sense~, a type of ~intelligence~ ignored or unacknowledged by the AI community at the time. I would argue that abstract logical reasoning is easy to automate because the discipline of engineering and hence the structure of the computer such has its roots in such reasoning. They are isomorphic: like knows like. Typically, when AI techniques were applied to problems of robot navigation, data was gathered by sensors and an internal map of the environment of the robot was generated, over which a path was planned. Instructions were then sent to the output devices. As the robot proceeded down this path, the environment was remeasured, position plotted on the map, and the map and path corrected if necessary. This method falls within the ~Top-Down~ paradigm. This paradigm has its roots in Enlightenment dualistic abstraction: the ~map~ is a pure, true, abstract representation, from which decisions about the world are made without recourse to the world. In practice such systems were very slow. It was observed that a cockroach was better at crossing a road than the most powerful computer! Rodney Brooks observed that cockroaches don~t ~map~ and iconoclastically proposed that AI should stand for Artificial Insects. This kind of thinking led to a range of new studies varoiusly known as: Bottom-Up Robotics, Alternative AI, Complexity theory, Artificial Life, Genetic Algorithms, studies of Stigmurgy and distributed systems, as well as a new generation of research in neural nets. It should be noted in passing that the Top-Down paradigm with its centralisation of control inherently perpetuates panoptical models. Furthermore, its dualism exactly replicates and reinforces the traditional dualisms of master and slave, general and soldiers, boss and workers and more abstractly,nature/culture, body/mind, form/content and hardware/software. ~Bottom-up~ theories, on the other hand, seem to oppose vertical authoritarian power structures and endorse horizontal and rhizomatic power structures. This is not to say that new research in the bottom-up school avoids philosophical pitfalls. A basic premise of Artificial Life, at least in the words of one of its major proponents, Christopher Langton, is the possibility of separation of the ~informational content~ of life from its ~material substrate~. This position is as much premised on the hardware/software dichotomy of Computer Science as was Watson and Cricks model of DNA. In the sixties, Watson and Crick explicitly described DNA in computer terms as the genetic ~code~, comparing the egg cell to a computer tape.Though this is still the dominant paradigm, there is a trend away from reductive and dualistic thinking occurring at every (biological) level. New embryological research indicates that the self organising behavior of large molecules provides (at least) a structural armature upon which the DNA can do its work. That is: some of the ~information~ necessary for reproduction and evolution is not in the DNA but elsewhere, integrated into the ~material substrate~. Alvaro Moreno argues for a ~deeply entangled~ relationship between explicit genetic information and the implicit self organising capacity of organisms.# --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@icf.de and "info nettime" in the msg body # URL: http://www.desk.nl/~nettime/ contact: nettime-owner@icf.de